Anyone who has had any contact with me about DC Universe Online knows that I
love to hint about what’s coming next. I try and drop hints, or make clever
references that get people stewing about what might be around the corner. That
is why it has been excruciatingly hard to keep my mouth shut about our next DLC
pack. Now the time has finally come when the team is ready to reveal what we
have been working on for so many months. So let’s get right to it…
The next DLC is called Home Turf, and it introduces player housing
to DC Universe Online! Now that the bat’s out of the cave – or should I say in
the cave? – let me go over some of the main features coming in Home
The Lair will offer several exciting things for players. The first is a
theme. Themes give the lair a sense of location – like a sewer or a penthouse –
and anchor it to a persistent entrance in Gotham City
or Metropolis. Lairs will be fully customizable
spaces. You can collect props while playing and then use them to decorate your
Lair. These items will be tradable, creating a secondary market for players. In
the coming weeks we will reveal more information about Lair customization,
themes, and props.
Mainframe and Generator
Every Lair has a Mainframe that can be upgraded by the player. Mainframe
upgrades give you access to incredible Lair Features – like allies and
technologies – which can be used in combat throughout the game. The Mainframe
abilities offer a whole new array of tactics. Players will gain passive
abilities and active powers that they can bring to bear in battle. But don’t
worry; these abilities are handled through communication devices (trinkets), so
they won’t compete with your normal super power load outs.
Generators are the power that keeps a Lair running. By powering your
generator you can set up amenities normally only found in HQs and Safe Houses.
Once you have Home Turf, it will be up to you which amenities and how
many you want to maintain in your Lair, but the options are at your fingertips.
The team will be sharing more news on Mainframes and Generators in the days
ahead so stay tuned for more specifics.
This is where Home Turf sets itself apart from normal housing systems.
Players will be able to do battle in each other’s Liars. Lair Duels will match
players up to fight. These battles will be round-based and feel like an extended
one on-one-battle inside one of the combatant’s Lairs. Nothing is more fun than
trashing someone else’s Lair to bits. But don’t worry about protecting your
priceless stuffed Wooly Mammoth, the damage is temporary and will reset once the
battle is over. You’ll really need to see Lair Battles in action to fully
understand how cool this is going to be, so we’ll have some exciting Dev Videos
in the weeks ahead.
Home Turf introduces some new adventures in some of the most iconic
locations in the game. New missions and content have been created for the
interiors and exteriors of Ace Chemicals, Stryker’s Island, Steelworks, and
Arkham Asylum. There will be daily missions for high end players at each of
these locations. The content – inside and out – will be solo in nature. We’ll
fill you on more specifics in some features about Home Turf, so hang
tight for more details about the new daily missions.
So that is a pretty high level breakdown of our next DLC pack, Home
Turf. We look forward to sharing more about what Home Turf has to
offer. It is an exciting time to see this hugely requested feature finally
coming to DCUO. We know you’re going to love it. We also know you will have lots
of wish list features for the system, and we’re anxious to hear your thoughts,
so jump on the Forums, Facebook, or Twitter and let us hear it. We look at
Home Turf as a starting point, a foundation to build on, for some
amazing Lair content, and we can’t wait to show you more. Until then, I’ll see
you in game!
Creative Director, DC Universe Online
New Legends PvP & Arena PvP Map!
and owners of DLC “Hand of Fate” will now be able to play the Inner Sanctum in
Arena PvP and Legends PvP.
Introducing Auto Loot!
Players no longer need to gather
their own loot if they have space in their inventory. All loot, including but
not limited to Exobits, Collections, Research and Development items, Mission
drops, and Boss drops is now auto-magically gathered for you when it drops. If
your inventory is full you will receive a message that you must clear space in
your inventory to receive your loot.
Combat Rating Requirement for Boss Loot
All Tier 2
through Tier 4 Challenges, Duos, Alerts, and Raids now only award tiered loot
drops to players that meet the Combat Rating requirement. Players who do not
meet the minimum Combat Rating will still earn Marks of Triumph, Marks of War,
and Cash when appropriate, but will not be eligible to roll on gear.
PC Test Only: Marketplace Legends Hal Jordan and
Sinestro are available on the PC Test vendor.